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    Vizyon/Misyon Kullanıcı Sözleşmesi Gizlilik Sözleşmesi Kurumsal Kimlik İletişim
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Physically Based Rendering
The Art of Game Design : A Book of Lenses
Unity 3D Oyun Motoru Kullanılarak Geliştirilen Bir Oyunun Tanıtım Videosunun Kurgulanması
Glued to Games: How Video Games Draw Us In and Hold Us Spellbound
An Architectural Approach to Level Design
Figure Sculpting with Zbrush
Getting Started with Zbrush
Graphic Design Basics
The Complete Book of Drawing Techniques
Principles of  anatomy & physiology
Anatomy of Human Body
Anatomy Pocket Atlas
Dt Guide Book
The Ecology of Games
Gamer Theory
The Form of Computer Games
Well Played 3.0
Well Played 2.0
Well Played 1.0
Tabletop - Analog Game Design
Wireless Game Development
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2019 Türkiye Oyun Geliştiricileri